And then a hero comes along

Those of you who tend to read my blog on a regular basis will probably know that I usually play Dungeons & Dragons (3.5 edition). Usually means that we normally meet at the Saturdays on the weekend with 5 people at about 8 p.m. Unfortunately some of my mates cannot resist the pressure of reading sourcebooks over and over again. Therefore we do not start playing (and rolling dice) before 10 p.m.

If you already played a roleplaying game, I assume that you will know that imagining dungeons and all kinds of different dangerous locations can be pretty much fun. Although if you are some kind of powergamer (like we are in a way) you presumably prefer fighting over discovering various things. Of course you have to know your current location and this means the size of the room you’re in, possible obstacles in your way, where your allies stand and how your enemies are assembled.

Most of our party members have difficulties in memorizing all different items and their positions and imagining them. Especially when you’re playing Dungeons & Dragons you will have to be accurate, because there are special possibilities for everybody who moves, called «attacks of opportunity». In short: every time an enemy passes a field (5 feet) that is adjacent to your space (even diagonally) he provokes an attack of opportunity. This can get even more complex if you or your opponent has a reach of 10 feet or more. This depends on the kind of weapon you wield and your creature size. Moreover some actions you can do during combat provoke attacks of opportunity, like sheathing a weapon or picking up an item.

HeroQuest

Instead of trying to imagine all possible squares around each creature and calculating the distance between characters we have a board with grid pattern on it. Some of you will surely know the board from the good old fantasy game called HeroQuest. At first we really used some figures from the original HeroQuest game and other games, but I don’t know the titles anymore. Although there are some official licensed miniatures available for Dungeons & Dragons, we didn’t use them in the first few years of playing.

The main problem with these miniatures are the so-called «booster packs». Instead of being able to buy the miniatures you want to have for your characters you have to buy a pack, containing a certain amount of miniatures of different levels of distribution. That means that most miniatures are common, some are uncommon and very few are rare. Of course you most probably get common miniatures. Fortunately we found a shop on the Internet that sells those miniatures separately. It is called mgtandmore.de and is currently in German only. We ordered the first miniatures at the end of last year and are already playing with them on our HeroQuest board. As some of our characters died (and others didn’t have any miniatures yet) I ordered some more and I can’t wait to play with them!

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1 Kommentar zu „And then a hero comes along

  • Oh yes…
    HeroQuest… that was a damn fine game. Friends and I played it all the time until we got into Battletech. Basically it is all the same, just with different names for attributes, properties and props, but we preferred the more technical approach for many years. Mechs rox!

    We have to try the Doom BoardGame. It looks very nice and with its very flexible corridor alignment it could be a lot of fun!

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